13Jul2004

Kaiser Kitty

A gravity-flipping action/puzzle game. Originally meant as an entry for a “make something in Klik & Play” competition, the complex puzzle premise (for 2004, in fucking Klik & Play) of influencing everything in the room by reorienting gravity was meant as an interesting challenge for myself. It was, and it worked, but the amount of redundant code to get something like this working got irritating and I started over in The Game’s Factory, an upgraded and slightly less horrible descendent of KNP that includes revolutionary features such as copy/pasting.

Developed on a laptop when apparently everyone was still using CRT monitors, it turned out dark enough as to be unplayable at the time for most people. Still it somehow scored “Top Dog” on HOTU (mirror of the review here), and wound up on a couple of cover CDs.

[DOWNLOAD (windows, 1mb)]

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