Way back in 2007, some unknown named cactus invited me to participate in the “Options” competition over at www.shmup-dev.com. I planned to put together 3elacsy, which was to feature a mixture of procedural and designed levels and piloting multiple craft (parts of 3elacsy would make it into flash elacsy a few years later). School got in the way, and I had to quit the compo, but before I left I posted a few levels of the unfinished Voidlights as a consolation.
It’s a fairly straightforward horizontal shooter. Levels are linked by wormholes and if you die you are thrown back to the previous level, which is interesting but not really any fun which is probably why it was never finished.



