This game is meant to be Nintendo-hard. It’s stupidly fucking impossible-hard, so just watch the video unless you’re good at video games or something. It’s more or less a mashup of Super Mario Bros. and Macross (NES), inspired by how I always get the name of Mario’s Picross wrong. The first level was put together in two hours for Klik of the Month Klub #29. I liked it and spent the rest of the day making a bigger game. The weird inertia was an attempt to realistically adapt Mario’s platform movement into eight directional flight, with the intention of being deliberately fiddly and difficult–it’s a flaw, but deliberately so: I was just sort of probing people’s tolerances with a throwaway game. Believe that or don’t.