It’s actually the same stage(/scene), uninterrupted. Although since I use a flash effect there and use that moment to top up the player’s HP anyway, it would’ve been easier to do as two different scenes.
Hello, I'm Glen Forrester. Or Radix. I live in either Shanghai or Sydney (it's Sydney). The only thing I do is make games. Sometimes I make freeware games like [this] or [these]. Sometimes I make other types of games.
pretty cool stage transition
It’s actually the same stage(/scene), uninterrupted. Although since I use a flash effect there and use that moment to top up the player’s HP anyway, it would’ve been easier to do as two different scenes.